Dynamic Engine
  • Starting your engine
    • Introducing Dynamic
    • The simulation
    • The network
  • Your first drive
    • Setting the script
    • Creating a Dynamic vehicle profile
    • Editing a Dynamic vehicle profile
    • Migrating from C.H.A.S.E.R
  • Fine Tuning your vehicle
    • Adapting your NUI
    • Editing the engine
    • Creating engine swap profiles
    • Creating a transmission data
    • Creating tyre profiles
    • Creating a new camera
    • Tweaking HUD
    • Setting Up Performance Index
    • Tuning your vehicle
    • Utilizing offsets
  • Exports
    • Learning the exports
    • Brake Exports
      • getBrakeTemp
      • toggleBrakeDebug
      • setBrakeTemp
  • Caller Exports
    • stopDynamic
    • startDynamic
  • Camera Exports
    • getCameraData
    • getCameraAmmount
    • startCamera
    • swapCamera
    • stopCamera
    • setCurrentCameraPitchOffset
    • setCurrentCameraFovOffset
    • setCurrentCameraSpacingOffset
    • setCurrentFpvCameraSpacingOffset
    • toggleBikeYawCorrection
  • Differential Exports
    • getIsVehicleCurrentlyDrifting
    • getIsVehicleCurrentlyDriftingThrottleLess
  • Drivetrain Exports
    • setFrontTorqueDist
  • Ecu Exports
    • setCurrentVehicleTcsLevel
    • toggleTcs
    • toggleEsc
    • getAssists
    • getTelemetryData
    • getGlobalTelemetryData
    • getWheelData
    • getVehicleData
    • getAvailableTyres
    • getTyreData
    • getAvailableEngineSwaps
    • getEngineData
  • Performance Index Exports
    • getPerformanceIndex
    • getPerformanceIndexCalibrationMetrics
  • Transmission Exports
    • getTopSpeedTable
    • getTopSpeedTableFromTransmissionData
    • setTransmissionMode
    • getTransmissionMode
  • Tuning Exports
    • loadTunedSetup
  • Tyre Exports
    • warmTyre
  • From enthusiasts to everyone
    • With Passion.
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  • maxPi
  • maxHandlingScore
  • maxAccelerationScore
  • maxGearboxPowerScore
  • maxEstimatedTopSpeedScore
  • maxPraticalTopSpeedScore
  • maxBrakeScore
  • maxGeneralScore
  • weights
  • awdLayoutPenalty
  • fwdLayoutBonus
  1. Fine Tuning your vehicle

Setting Up Performance Index

PreviousTweaking HUDNextTuning your vehicle

Dynamic P.I System is completely open for editing to suit your experience. By default, it already comes configurated, but in case you want to edit it, open the performanceIndexData.lua file where you'll find the following fields

You can get the data for this

maxPi

It's the scale of your p.i system, 0 to 1000, 0 to 800, up to you.

maxHandlingScore

The largest grip ammount all cars will be compared to, given in G's

maxAccelerationScore

The fastest 0 to 100km/h time all cars will be compared to, given in seconds

maxGearboxPowerScore

The average car power across it's gears and torque curve, given in G's

maxEstimatedTopSpeedScore

The max speed the car can pottentialy reach on a flat road without bumps, given in KM/H

maxPraticalTopSpeedScore

The max speed the transmission can push, effective for considering bumps, given in KM/H

maxBrakeScore

The brake distance from 160 to 0, given in Meters

maxGeneralScore

The laptime in the simulated P.I circuit, given in seconds.

weights

A Table that contain a field for each of the above mentioned score, and a value that defines it's importance. The sum of each importance value cannot exceed or be under 1.0 You can use this to define what matters most for your experience, when it comes to evaluating the cars.

weights = {  --- Define within the PI Evaluation, which aspects are more relevant than others here. The total sum must equal 1, distribute accordingly.
    accelerationScore = 0.12435,
    gearboxScore = 0.12435,
    generalScore = 0.2037,
    handlingScore = 0.1047,
    estimatedTopSpeedScore = 0.19867,
    practicalTopSpeedScore = 0.10133,
    brakingScore = 0.1429,
},

awdLayoutPenalty

A Penalty factor that will increase the handling score of AWD vehicles, inflating their score to make a fair comparision with RWD & FWD vehicles, given in %

fwdLayoutBonus

A Bonus factor, that will reduce the acceleration score on FWD vehicles, to allow then to have extra PI for tuning into several categories, useful to compensate for their slow acceleration.

using the dynamic native demo menu.